glu access
Is there anything out there similair to GLee except for glu* instructions?
If not, is there any other easy way to link glu3D* functions in Windows without the full-on manual approach?
Thanks in advance,
Me.
dunno what you mean by "full on manual approach" but its pretty
easy to link GLU to a project, especially in VC++
easy to link GLU to a project, especially in VC++
//put this in any old file you like, usually the file where//your WinMain/main function is#pragma comment(lib, "glu32.lib")//include the header when you need it.....#include <gl/glu.h>//do your stuff!gluPerspective(...);[source]
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