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gregman

some various question

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Q 1 : Does everything that is visuble is copied to one global array before drawing ? I read for example about drawing transparent polygons and there was said that they have to be sorted before displaying Q 2 : In visibility check with PSV the frustum could become rather complicated due to squence of clipping by portals. Do polygons that are visible thru it are clipped before drawing or drawed entirely Q 3 : In Octree i assume polys are sliced into pieces when occuping more than one leafs ? Hmm maybe i should post it to "For Beginners" ? Is this question should be called Q 4 ?

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