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phil05

Dos: Two screens on one?

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Alrighty, I have this idea I want visually for my game.. I want 3/4 of the game''s text on the screen, and 1/4 with the player''s skills and stats. As the player plays the game, the 3/4 part would continue to udpdate for him, and yet his 1/4 screen will continue to show him his stats constantly. Can I do this through C++ or is this some other language?

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You can do that in C++ it''s just a matter of coding it right. You can do practically anything in C++ just as long as you have the right libaries.

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Yes, this is possible by manipulating the console buffer directly. Alternately you might be able to find a curses port that will run on your system. (I believe PDCurses is one.)

However, once you start thinking about doing something like that it might just be easier to start doing full GUI programming.

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