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Rotation Question (directx)

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Hi There! My Moon-Mesh rotates well around the Z-axis and has the earth like origo. But I want the Moon to rotate around the X-axis at the same time as it´s rotating around the earth? My code for working rotation around earth looks like this, Please complete the code with rotation around the X-axis. D3DXMATRIX mTmp; D3DXMatrixRotationZ(&m_toWorld, m_vRot.z); D3DXMatrixTranslation(&mTmp, m_vPos.x, m_vPos.y, m_vPos.z); D3DXMatrixMultiply(&m_toWorld, &mTmp, &m_toWorld); D3DXMatrixScaling(&mTmp, m_vScale.x, m_vScale.y, m_vScale.z); D3DXMatrixMultiply(&m_toWorld, &m_toWorld, &mTmp); /Have A Nice Day -Patrick

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