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hi game dev.net could any one tell me any good frameworks for cross platform so i can build my editor around a stable framework and build the final code for windows,linux,mac os any good links would be nice trying to redesign qoole editor and make it work on more then one platform thanks for your help perfect-game studios

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well i''ve never heard of qoole editor so i don''t know what the main problem would be but if your looking to do an app that is cross platform you should use SDL for window creation etc and input (it can also be used for rendering but if you link it with OpenGL it''s much better), try using FMod (can be used on all consoles and windows, mac etc) for sound as well.
You should probably look at the tutorials by Superpig in the Eginuity series, it covers all these topics (one of the goals of it is to design an engine that is cross platform)
Hope I helped.

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