3DS File hierarchy etc
Hi
Does anyone know about the format of 3DS files?
I''m looking for info on how object groups and hierarchies are stored, as my 3DS loader I am making is limited to loading a single mesh.
I''ve downloaded several docs on the format, but all they tell you is the chunk names-not what they actually are.
I need to know how exactly multiple objects are stored, and where exactly their hierarchy ID is stored...
Thanks alot! :D
Dan
Here''s a link to an easy to follow 3ds file loader tutorial:
<a href="http://www.xbdev.net/3dformats/3ds/3ds_prt1/3ds_prt1.php">http://www.xbdev.net/3dformats/3ds/3ds_prt1/3ds_prt1.php</a>
<a href="http://www.xbdev.net/3dformats/3ds/3ds_prt1/3ds_prt1.php">http://www.xbdev.net/3dformats/3ds/3ds_prt1/3ds_prt1.php</a>
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