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lack of C#/DX9 tutorials

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I''ve googled all over the place and had very little to no luck. All I want is a beginner tutorial that shows how to set up a fullscreen top-down tile engine in DX9, using D3D and not DirectDraw. Actually, I''d settle for simple(well, as simple as it gets) code that goes fullscreen, shows a static background, and 1 surface for a sprite animation. Then I''d be happy. I''d be even happier if it was well-commented, but beggars can''t be choosers Does anyone have any links to resources/tutorials like this? ==================================== The worst thing about mistakes is explaining it to my wife.

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I''ve been working on a 2D library for D3D (in C#). It''s not finished, but what''s there does work. You can look at the source + documentation - maybe it''ll help you out.

http://www.danpeverill.com/phoenix/doc/
http://www.danpeverill.com/phoenix/dl/Phoenix.zip

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quote:
Original post by wyrd
I''ve been working on a 2D library for D3D (in C#). It''s not finished, but what''s there does work. You can look at the source + documentation - maybe it''ll help you out.

http://www.danpeverill.com/phoenix/doc/
http://www.danpeverill.com/phoenix/dl/Phoenix.zip
Thanks, I''ll check it out tomorrow, I''m dead tired at the moment.



====================================
The worst thing about mistakes is explaining it to my wife.

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Here''s an idea. I as well am doing 2D D3D stuff in C#, and have been for a little over 3 months. Like the first poster, I have found the documentation lacking and the tutorials scarce. However, through my development history, perhaps the best resource for information has been fellow programmers skilled in the same thing I was doing.

This is why I think we should create a mini online community. Not a website, but just a connection through messaging programs. I personally use MSN Messenger and AIM. I think it would be very cool if anyone reading this message and agreeing that making these connections would be useful should leave a small post with instant messaging contact info. Eg:

AOL Instant messenger: ArmySarj
MSN Messenger: VChelaru@hotmail.com

Then everyone could add everyone else that posts here on their lists. Sure, some of us may not be online at some times, but if we can get a large enough list, there are bound to always be a few people on at once. Then anyone on the list can look for others when having a small problem and get conversational advice, which I find is much more useful than hurried posts. Likewise, experienced "members" will be able to help those just starting out.

Again, I urge everyone who has some experience with C#, D3D, and perhaps any other game development skills to leave their contact info as I have. Hope to get a lot of posts

--Vic--

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