Archived

This topic is now archived and is closed to further replies.

jokk

no textures and light enabled makes my colors gray

Recommended Posts

Im makeing a projekt with both normal-colored GL_QUADS and those with textures... but all those without textures turn to gray, independent of what i write in glColor3f... can anyone help me, i can make a one-color texture and use but i want to spare my cpu-usage so it would be better to use no texture...

Share this post


Link to post
Share on other sites
glEnable(GL_COLOR_MATERIAL);
most people who post here also post at the opengl.org forums, so try not to crosspost too often or you may get flamed. I don''t really care, just worth noting.

Share this post


Link to post
Share on other sites