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What's a good book on Cg?

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Hey I''m very interested in learning more about learning more about Cg shaders, and so I''ll probably buy a book about it. So... Any suggestions? I know basically nothing about direct3D so I''d be much more comfortable reading one that was biased towards openGL... Thanks

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the cg tutorial is generally the standard book to read. but i dont think its worth buying because most of that information is available online from nvidias sites. (download the cg sdk documentation)

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