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A Free Sprite

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Hello everyone. A few weeks ago there was a post about community art but I haven't seen anyone do anything about it. So i've decided to make this sprite availible to the gamedev community.(better than letting it rot on my harddrive) It was made for a game that was cancelled while I was working on it,(bastards) so it is missing a few things from the set. Namely the death animations and effects. On your own for those. By the way, the sprite is called Verta. This sprite is best suited for a platformer type game. It was my second sprite sheet I ever did. It is far from perfect but maybe someone has a use for it. I don't have much conditions for its use but please don't claim it as your own (if you do I will personaly hunt you down and eat your face!). Other then that, free to all! The sprite sheets were made using the Crusade Animation Complier by David Grace aka FenrirWolf, so thanks to him and his cool program. Here are some samples of the animations, If they seem to fast, just blame it on my slow pc. Running Dashing Attacking, (no effects, sorry) Crouching Damage Jumping(these would probably look better in a game instead of being powered by gifs) Jumping and Gliding Jumping while attacking Jumping while attacking while gliding Wall climbing(like MMX) Saber attack hehe no transparency, the CAC software didn't work the way I wanted it too(Damn that program!). no worries though, white isnt used anywhere on the sprite so I guess that can be used as the transparency...maybe. saber sheet Thats it. Lets all try to make Gamedev a better place for artists. Oh yeah, I am building up my portfolio, so if anyone needs a logo done or something like that I would be more than happy to help. send me an email. (Sidartha-at-USA-dot-Com) "Like the clouds, he has no place to go, and like the water, he never stops." [edited by - Retsu on March 29, 2004 3:52:46 PM]

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Yeah your right Eedok, I forgot to put the name in. The Sprite is called Verta.

"Like the clouds, he has no place to go, and like the water, he never stops."

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