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ade-the-heat

don't want user to see my jpegs,wav etc

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Hi Is there an easy to use way of packing all (or a lot) of my files so that the users can''t see my jpegs, .wavs, .midi and textures ? For instance I want to have a file (with my own unique file ending) contaning all the files I created. cheers Ade

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Guest Anonymous Poster
look for pak files, i think there is a tut on this at flipcode.com

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change the names around...
ie change .jpeg to .wav (like that they have the same data, but the user wont know that :-))

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Don''t show it to the user then. Put them on a CD, put the CD in a safe, and the safe (in a concrete block) at the bottom of the ocean.

That oughta keep them pesky users away.

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if your using VC++ you can add them as a resource so they are made into the exe. there is a tutorial on nehe.gamedev.net

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If you''re trying to stop people stealing your data, I wouldn''t bother. How many times have you seen people steal models/audio/textures from finished games? It only happens for very popular games, and then only small hobby projects use them before they get told not to by a legal team when they are found out. Plus, if somebody wanted to steal it, they''ll find a way whether you pack them in files or not. Anyway, you still own the copyright to your work so why waste time on this?

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quote:
Original post by ade-the-heat
For instance I want to have a file (with my own unique file ending) contaning all the files I created.

Stick ''em in a zip file, change the extension. Anything more complicated is a waste of time.

(I assume there a C++ libs out there for .zip archives somewhere, right...?)

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