Input

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1 comment, last by Ructions 20 years ago
i want to have in my game a highscore screen where the user can input there name. But i dont want to use a input box so the the only way i can see of doing it is to check for every button press. and when they press the button the value of that button is added to a string and the string is then displayed in the draw function everytime. But this would mean checking for each button press on the keyboard. but there must be a easier and shorter way. So hopefully someone might have an idea. Thanks in advance Ructions
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Only respond to input that is valid for the string, say, alphanumerics (0-9, a-z, A-Z). HINT: use isalnum() in . Then you just need to worry about backspace to delete the last character.

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Could You used the WM_CHAR i seen it somewhere before

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