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Handling Multiple pressed keys

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Hi, im new to this joint. How can i handle multiple keyboard buttons pressed at the same time? the thing i do is.. glKeyboardFunc(keyboard); void keyboard(unsigned char key, int w, int h) { } but this can only handle 1 key pressed at a time. PLEASE HELP!!!

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NeHe has an excellent tutorial for keyboard input... =)

[link]
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=07
[/link]


The rest of the tutorials are excellent too.. I suggest you start there!

Cheers!

"Game Maker For Life, probably never professional thou." =)

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