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How do you create a new Lua function...

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from within another Lua function? To illustrate what I mean: function func1() hostFunction() -- This host C function wants to create a -- new Lua function end Is it possible to create a new Lua function from here without doing something like: lua_dostring( L, "function newFunc() end" ); btw, the reason I want to create new functions from within other functions is so that I can dynamically create object interfaces in Lua. For instance, I would call a registered host function like createObject() and createObject() would define all the Lua functions needed for the interface to that object. Thanks in advance!

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You can use luabind
or toLua or some other wrapper that can help you with this.

From within a Lua script it''s straight forward to create
new functions:



function returnObject()

object = {}

object.execute = function (self, x, y)
-- do something
end

-- add other functions or variables
return object
end

-- example
newObj = returnObject()
newObj.execute(newObj, 12, 20)


If you want to register a new C or C++ interface you will have to
use Lua''s stack mechanisms to register the function name within
the Lua state (see Lua docs for that).

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