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Problem with Managed DirectX 9.0

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what is that ? - http://www.shalbarov.front.ru/untitled03.jpg I create Sphere like this: meshSphere = Mesh.Sphere(dev,20.0f,20,20);

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Did you set up your world/view/projection matrices correctly? It looks to me like some problem with projection matrix...

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is it wrong?
device.Transform.Projection = Matrix.PerspectiveOffCenterLH(0.0f,this.Width,0.0f,this.Height,0.005f, 500.0f );

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