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Myolp

OpenGL C++ Wrappers for OpenGL/GLUT

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Hi, I''m looking for an up-to-date C++ wrapper for OpenGL and GLUT. I found GlutMaster (http://www.stetten.com/george/glutmaster/glutmaster.html), but it seems rather old. Anyone know of some other C++ libraries? regards Erik

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Putting OpenGL in a C++ wrapper seems just a tad pointless. If you need abstraction, you should be doing it at a higher level, not just wrapping procedures. Some good candidates for classes are texture management and vertex arrays/VBOs.

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