Archived

This topic is now archived and is closed to further replies.

Polygon issues!!

This topic is 5008 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi there, I''ve got to model a car for my openGL coursework - its gotta be coded so cant use a modelling program. The problem lies in making round wheel arches for the car body. I was wondering if it is possible to subtract a polygon from another. For example, have a rectangular wing and ''take-away'' a circle from it to leave a round ''hole'' in it?? Any help, or advice would be greatly appreciated! Cheers in advance, Paul

Share this post


Link to post
Share on other sites
google for CSG algorithms (Constructive Solid Geometry), you might find what you want there

lc_overlord> he didn't ask if it was easy or not, just if it was possible... and it definitely is.

[edited by - sBibi on March 25, 2004 9:10:10 AM]

Share this post


Link to post
Share on other sites