Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

dawid

Idea for Nice Sprite

This topic is 5321 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Consider an Explosion against a wall, Create a Quad against where it hit , the size you wanted but now you use another image like a heightmap to draw these pixels the correct Depth by saying [Assuming you have retraced the camera] Z += height(PixelX,PixelY) Would that not create a nice effect and then when you move around the explosion actually has depth You could create 3 Textures with 3 Height maps and then have three levels - would eat processor though

Share this post


Link to post
Share on other sites
Advertisement
i *think* i know what youre talking about, but im not sure it would provide the effect you would want. you have to consider that the camera, when moving around, would easily dispell the effect your going for. it may only look right when moving directly toward and away from the quad''s normal.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!