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Projektet shadows

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Hello everbody, I have done a simple projektet shadow. I''m new on the subject but i have read that you are spossed to get the calculated flat mesh onto a texture somehow. How is this done efficently ? I would be glad if somebody gave me some directions or urls. /Niklas

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Guest Anonymous Poster
If I understood, technique you are looking for is called "projected shadows". You can find lot''s of tutorials from the google and I think there are some articles here at GDNet about that specific subject.

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