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A good image processing library for OpenGL

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Don''t flame me about not using google first. I wan''t to know what everybody here uses. I was wondering if anybody is aware of an image processing library or a texture wrapped class for openGL that can handle not just loading BMPs, JPEGS, and that kind of stuff, but can let you write dynamically to a texture. I''m sorta hopeing for an all in one image library. BTW: I tried NEHE''s IPicture. I didn''t like it all that much. I was thinking more along the lines of a class based system.

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