RPG in internet world

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10 comments, last by boolean 20 years ago
@ irbrian: Yeah it is actually :D

@ Cipher3D: Tron is pretty close to what I was thinking, but there are going to be parts of the game where the player is essentialy in very advanced MMORPGS (ugh, thats a really bad comparison), but there are also going to be areas that dont really have an interface, and are a bit more ''hacky'', so these will probably be a bit more like Tron.


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In a world like that it''s really easy to lock some places, the player simply doesn''t have the access codes or some kind of authorization to go there. If it''s crucial to the story that the player doesn''t get out of some place or doesn''t access a place where he normally could go, it could be because of the "owners" shutting it down, or having technical problems or something. If the player is supposed to be some kind of a hacker (that''s the idea I got from your description, kinda like Neo in the Matrix), it would be really cool if there was a visual representation of the security systems the player has to hack to go somewhere or access some information, this could also mean security agents like in the Matrix =)

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