• Advertisement

Archived

This topic is now archived and is closed to further replies.

Loading resources from a DLL

This topic is 5082 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Does anybody know how to load a bitmap (or any other kind of resource) from a DLL? I''ve loaded the bitmap with LoadLibrary, then I tried to call LoadImage, with the resource name given when I compiled the DLL, but this didn''t seem to work. Thanks!

Share this post


Link to post
Share on other sites
Advertisement
Try the following code after your "LoadLibrary" and "LoadImage" functions.

char buffer[256];
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM,0,GetLastError(),MAKELANGID(LANG_NEUTRAL,SUBLANG_DEFAULT),buffer,256,0);
MessageBox(hwnd,buffer,"Error",MB_OK|MB_ICONERROR);


Also for the "LoadResource" function''s second argument, did you call "FindResource(Ex)" to get the handle?

You probably have to lock down the resource after the "LoadResource" function is called via the "LockResource" function.

Share this post


Link to post
Share on other sites

  • Advertisement