Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


qustion about glEvaluators

This topic is 5196 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I can see the idea of using glEvaluators with glEvalMesh and such in making a surface... now if the degree is low, like 2 or 1 (thus the surcface is not curvy at all if degree is 1) is it faster to just caclualte the triangles/quads/whatever yourself and then use glDrawElements instead?

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!