- Subscription payments
- Extra content
- Product placement
- Technology licensing
Sources of revenue
Hey all,
I''m writing an essay on the game development industry (specifically, how it relates to software piracy), and I''m discussing possible sources of alternate revenue for a game company - that is, revenue aside from that generated by retail sales.
So far I''ve got:
3rd party investment, i.e. taking the company public.
capn_midnight | Captain Midnight | deviantArt
ACM | SIGGRAPH | Generation5
capn_midnight | Captain Midnight | deviantArt
ACM | SIGGRAPH | Generation5
Assorted subsidiary rights. Books, comics, films, toys and hints/solutions books.
Dan Marchant
Obscure Productions (www.obscure.co.uk)
Game Development & Design consultant
Dan Marchant
Obscure Productions (www.obscure.co.uk)
Game Development & Design consultant
On the side consultation as well. A studio could offer generic software development for interested parties too, (depending on the state of the game dev studio, and whether they need constant cash flow).
~Graham
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while (your_engine >= my_engine)
my_engine++;
~Graham
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while (your_engine >= my_engine)
my_engine++;
Excellent, thanks guys. I'm also adding 'outsourced work' to the list (doing licensed ports and stuff).
If you have any more, keep them coming....
[edited by - Superpig on March 29, 2004 12:15:14 PM]
If you have any more, keep them coming....
[edited by - Superpig on March 29, 2004 12:15:14 PM]
quote:Original post by capn_midnightA nit, but capital investment isn''t revenue.
3rd party investment, i.e. taking the company public.
Stratergy guides? How about in-game advertising (I assume EA and the like don''t put ads on their game stadiums out of the goodness of their hearts).
quote:Original post by OrangyTangGood one - I'm not sure if it overlaps with 'IP Licensing' though (which is what I'm putting all the merchandising stuff under).
Stratergy guides?
quote: How about in-game advertising (I assume EA and the like don't put ads on their game stadiums out of the goodness of their hearts).That's product placement. Well, it's kinda product placement. I'm considering it to be product placement.
[edited by - Superpig on March 29, 2004 12:47:32 PM]
quote:Original post by OrangyTang
Stratergy guides? How about in-game advertising (I assume EA and the like don''t put ads on their game stadiums out of the goodness of their hearts).
That may have something to do with the license EA got from the owners to use the stadiums in game.
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