Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Mad One

bitmap loading in Win32

This topic is 5319 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

well i fanally finished my first program ever... tetris the problem is i didn''t use bitmaps in tetris i used the rect command to make all my blocks.... i would really like to use ari paddle lib in this new game but i don''t understand how to load from a file of that size. another thing that stumped me is how to make a line. you see my plan is the ball draw an invisible line or plot a line store it in an array and use it as a reference to move, creating a new line when it hits a surface. then starting the process all over again. i finally ran into bresenhams work after about 4 days of thought on this matter, but i don''t understand it. and im one of those people that needs to understand something to use it =[

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!