X Format; skinweights?
I have seen a million explanation that TALK about the skinweights structure, buit cannot find a SINGLE FRIGGIN'' animated text .X file on the net that has bones!
Can someone post a SIMPLE model that demonstrates use of bones, with an animation? It can just be a box or anything with some simple motion. According to the documentation, I am doing everything right, but not getting mesh deformation with the animation. I need to see an example!
Thanks alot.
The tiny.x example that comes with the d3d sdk is a text .x and has the structure that your looking for.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement