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Fast application development...

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Hi all, I need to make a few small tools for my game to work with the map and some extra stuff like that, and I need a library which is quick & easy to use. Anything that''s not MFC would be fine...I searched google and found some options but I''m not sure how good most of these libraries are so I would really appreciate any suggestions you guys may have...Thanks.

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I need it the most for a 3d map editor where you should be able to place different primitives, entities and stuff like that...I guess I can use basic windows programming for the other apps since they shouldn't be as big, basically I just want something a little bit more organized. That way I don't end up with a messy code I can't keep track of.


[edited by - JohnyB on April 4, 2004 1:30:07 AM]

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.NET was designed for quick RAD (rapid application development).

Takes care of a lot of the nitty gritty Win32 api details, so that you can spend most of your time implementing the features your tool provides, instead of hooking events, etc..

~Graham

----
while (your_engine >= my_engine)
my_engine++;

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