problems with OpenGL defined types
Hi,
I seem to be having troubles getting a project to compile under VC6. When compiling, it comes up with heaps of these errors:
Error C2143: syntax error : missing '';'' before ''type''
The problem seems to lie with GL variable definitions, e.g.:
GLuint pf;
I''ve #included and , and the project used to compile under LCC. Its a .C file so it should be compiled as C by VC6.
I''ve tried just about everything and i''m tearing my hair out now! Its probably some stupid thing i''ve forgot since i haven''t coded for a while.
Can anyone help please?
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