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Spotlight doesn't work

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I have a problem with spot lights in effect files - it just won''t work. Does anyone know what the problem is? technique FixedLighting { pass P0 { PixelShader = NULL; VertexShader = NULL; CullMode = None; Lighting = true; NormalizeNormals = true; SpecularEnable = false; LightType[0] = Spot; LightAmbient[0] = {0.1f, 0.1f, 0.1f, 0.1f}; LightDiffuse[0] = {1.0f, 1.0f, 1.0f, 1.0f}; LightSpecular[0] = {0.6f, 0.6f, 0.6f, 1.0f}; LightPosition[0] = {0.0f, 10.0f, 0.0f}; LightDirection[0] = {0.0f, -10.0f, 0.0f}; LightFalloff[0] = 1.0f; LightRange[0] = 1000.0f; LightTheta[0] = 0.62f; LightPhi[0] = 0.82f; LightAttenuation0[0]= 1.0f; LightAttenuation1[0]= 0.0f; LightAttenuation2[0]= 0.0f; LightEnable[0] = true; MaterialAmbient = {0.1f, 0.1f, 0.1f, 1.0f}; MaterialDiffuse = {0.0f, 0.0f, 0.0f, 1.0f}; MaterialEmissive = {0.0f, 0.0f, 0.0f, 0.0f}; MaterialPower = 1.0f; MaterialSpecular = {1.0f, 1.0f, 1.0f, 1.0f}; WorldTransform[0] = (World); ViewTransform = (View); ProjectionTransform = (Projection); Sampler[0] = (EffectSampler); } } Thanks! /W

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Please give more information. Do other light types work? Are you able to render objects to the screen if you have lighting disabled? In general, are you sure that the problem is with the spot light and not something else?

neneboricua

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