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Spotlight in fx file doesn't work

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I have a problem with spot lights in effect files - it just won''t work. Does anyone know what the problem is? technique FixedLighting { pass P0 { PixelShader = NULL; VertexShader = NULL; CullMode = None; Lighting = true; NormalizeNormals = true; SpecularEnable = false; LightType[0] = Spot; LightAmbient[0] = {0.1f, 0.1f, 0.1f, 0.1f}; LightDiffuse[0] = {1.0f, 1.0f, 1.0f, 1.0f}; LightSpecular[0] = {0.6f, 0.6f, 0.6f, 1.0f}; LightPosition[0] = {0.0f, 10.0f, 0.0f}; LightDirection[0] = {0.0f, -10.0f, 0.0f}; LightFalloff[0] = 1.0f; LightRange[0] = 1000.0f; LightTheta[0] = 0.62f; LightPhi[0] = 0.82f; LightAttenuation0[0]= 1.0f; LightAttenuation1[0]= 0.0f; LightAttenuation2[0]= 0.0f; LightEnable[0] = true; MaterialAmbient = {0.1f, 0.1f, 0.1f, 1.0f}; MaterialDiffuse = {0.0f, 0.0f, 0.0f, 1.0f}; MaterialEmissive = {0.0f, 0.0f, 0.0f, 0.0f}; MaterialPower = 1.0f; MaterialSpecular = {1.0f, 1.0f, 1.0f, 1.0f}; WorldTransform[0] = (World); ViewTransform = (View); ProjectionTransform = (Projection); Sampler[0] = (EffectSampler); } } Thanks! /W

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