Archived

This topic is now archived and is closed to further replies.

GDI+ for basic stuff?

This topic is 4999 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Is it possible to use GDI+ for basic games? eg: just 2d low frame rate stuff. I''ve got some basic rendering working with no flicker but that might just be luck! thanks! -C --- happiness is like peeing in your pants, everyone gets to see it but only you get that warm feeling ---

Share this post


Link to post
Share on other sites
Double Buffer your GDI and you see very little flicker. Made asteroids and pacman in GDI only. They came out fine, you sometimes see slight tearing of graphics due to "vertical retrace" I think, but Double Buffer with GDI removes most flicker. With DirectX you can fix even the "vertical retrace" issue.

VazGames.com

Phil P

[edited by - PhilVaz on April 6, 2004 12:48:36 PM]

Share this post


Link to post
Share on other sites
It''s a concept. The idea is that you draw everything to a DC in memory and then draw that DC to the screen so that all the changes are shown within 1 monitor refresh. This way you wont have the problem of tearing (flickering).


Thanks Salsa!Colin Jeanne | Invader''s Realm
"I forgot I had the Scroll Lock key until a few weeks ago when some asshole program used it. It even used it right" - Conner McCloud

Share this post


Link to post
Share on other sites