image data access question

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0 comments, last by spudrik 20 years ago
Hi, I was just wondering if there was a way of finding out what colour a pixel is going to be in an openGL image program without actually displaying the image on screen.
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draw to texture then read back the pixel you want from the texture, or same trick but using the back buffer instead, just dont flip the buffer, in both cases you''ll want to make sure ogl has finish rendering

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