I noticed this code while making BB collision detection (Bounding box) collision detection.
directly from 3DDisplayObject.cpp from
(SDK root)\samples\c++\demos\donuts4\
for(;;)
as far as i have been able to decipher it is it like this
for(/*nothing*/ ; /*nothing*/ ; /*nothing*/ )
Does this mean it is a infinty loop? and why don''t we use it while or do for that?
----------------------Wow! I'm good! No wait, I'm better than good! I'm Perfect...Nah, just good! Otherwise I wouldn't have to improve-- Wouter Lindenhof --