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.brt files (Bryce5 TexturePreset)

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EDIT: Never mind I fiqured it out.... 8) -original post- Can anyone here tell me how to create/compile a .brt file? (Bryce5 TexturePreset) I have tried editing/saving them with various programs to no avail. As far as I can tell they are made up of various names/textures. These "textures" seem to made up of up of componets. The componets are made up of 3 images each; color image, alpha channel image and a bump map image. What other properties these various things contain exactly I do not know. I can send a sample .brt file from Bryce if needed.... I am an artist not a programmer and my coding/scripting skills are weak at best. I would possibly be willing to do a trade. Graphic/3D work/enslavement for a .brt compiler??? [edited by - 3D on April 10, 2004 11:43:25 AM]

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