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yesure

Problems from Jim Adams' Book

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I have two problems coming from Jim''s book. The server and the client executables, original from chapter 19 (not modified nor recompiled), work perfectly on the same computer. But something wrong happens as they are running on different connected computers: 1) The character (model) can walk through obstacles and walls. The collision detect function fails. 2) The character rebounds one step back quickly when it stops walking. I think this may be caused by the dead reckoning algorithm. Did anyboy encounter such problems? Or anybody has any idea?

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quote:
Original post by ChronosVagari
Maybe you should specify which book.


Oh, yes, sure. This book is "Programming Role Playing Games with DirectX" by Jim Adams. I know many guys have such a book. Though there are bugs there, actually this is a really wonderful book. Ok, Would anyone has this book test the executables from chapter 19 for me?

[edited by - yesure on April 11, 2004 9:48:39 AM]

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Thank you very much! But there is something I wanna tell you that these executables cannot run on a single computer. They only can run on a computer winthin a LAN or connecting to the internet.

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