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bloody_footy

game changes resolution but sometimes doesn't change back

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I have a game that runs full screen at 640*480 resolution and I have received feedback saying that my game changes the resolution permanently of there OS (until they goto screen properties and change it back of course ) I have 2 computers and one is 1024*768 and the other is 1280*960 (both running win2K) and neither of them get changed so I can''t reproduce the error =========================================== Bloody football - a game of strategy, finess and (if they don''''t work) total violence. http://www.koalacomics.com.au/bloody

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Didn't know I had to as my computer screens automatically go back to their original resolution.


[edited by - bloody_footy on April 13, 2004 1:00:58 AM]

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Try reading actually reading the MSDN page for ChangeDisplaySettings(), assuming that''s what you''re using. I don''t see what this has to to with OpenGL anyway, so it''s closed.

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