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beezalee

Help me render Water!

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Hi all, Graphics programming newbie here and I have a couple of questions. Can anyone point me to a tutorial on how to render basic water? And by basic I mean low fidelity, low detail models. Also, if I wanted to improve these low detailed models, in other words to make it more realistic, what would you guys suggest? Would bump-mapping work? Anything else? Thanks!

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My suggestion if your still very new is not to start water as good working water takes a LOT of work.

Somthing simeple you can do is blend 2 textures of water and animate them to get a very simple yet ok looking water.

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Well I actually need to see some basic models. I''m not that much a newbie, I more or less have finished the nehe tutorials.
i''m just looking for a decent model of water to look at and improve. If any of you can point me in the right direction, I''d be greatly appreciated.

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Hey,
I bet if you just google for "(insert API here) water tutorial" you''ll find a lot of hits. I remember there was a good one at www.gamasutra.com though.

tj963

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