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check it out - Donkey Punch Adventure

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hey guys, Donkey Punch Adventure is finnally complete. Mods, please dont move this thread. i realize there is a Announcements forum, but im posting it here for a reason. All of the people in this forum have helped me create this game, and i wanted to share with all of you what i have made. you guys are my programming community, thank you all for all of your help!!! without you guys, i could have never done this. Please check out the game and let me know what you think, about anything, the graphics, gameplay, menus, sounds, WHATEVER! also let me know how good it runs, its not the fastest game, but it does a decent job. anyway, you can get the game from donkey punch productions or, you can click here to directly download the self installing .exe file if you dont like self installers, or are running linux, you can click here to directly download the .zip file heres the controls incase you dont want to read the controls menu: Arrow keys to move Spacebar to drop a bomb, spacebar to detonate a bomb once you dropped one Z will use one of your warps, to warp to a random spot P will pause the game. K will kill yourself, in case you teleport inside an enemies cage. Q or Esc will quit. thanks for checking it out!! thanks again for everyones help! ive worked my ass off the past month making this game. have fun [edited by - graveyard filla on April 13, 2004 11:04:11 PM]

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Well Done.

You put some nice original spins on the Pac-Man idea.
Kepp up the good work!

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graveyard filla: this is still an announcement and thus has to be moved. If we did what you are requesting for everyone, we would have a Beginners forum full of announcements.

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Good game I like the new objects you add to the old pacman idea.

My only problem is it runs a bit too slow on my machine, though that may just be my computer (350mhz).

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I like it. Very cool man, great work. Maybe I''ll get past level 1 this time.

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You pritty poorly cloned my original idea. Am I entitled to any royalties or anything?

[edited by - tiffany_smith on April 14, 2004 12:40:49 AM]

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Does anybody here know what a Donkey Punch really is?

Great game, btw.

-Mezz

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Interesting take on Pacman. It ran fine on this computer (P2 350, 128mb of RAM, GF2 Ultra, Windows XP).

Just a couple of comments:

- I was kind of lost at the menu screen since I couldn't see anything. I clicked just to see if that did something, and it revealed the buttons, so I was okay. It was really confusing though. It's probably not feasible, but I think it would be better if you did something like have the backdrop slide/fall down, so the person can see that the buttons are there first.

- Pacman had the advantage over the ghosts of being able to turn corners faster than ghosts, letting you get out of some slippery situations where a ghost was right on your tail. The contrary seems to be true here, and the gloves were actually killing me when I tried to turn a corner and they were right behind me.

- It might be better if you made the gloves blink or something as a warning for when they're going to respawn in their homebase after you blow them up. Pacman was nice because you could see visually how long you had before you had to worry about the ghost on its way back home.

- The name is kind of offensive, no? :/

[edited by - SantaClaws on April 21, 2004 1:38:32 PM]

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A touch of classic Minter - Excellent!

The sound effects are brilliant, overall quite an enjoyable game, I think with some serious polishing/playtesting it could be a really good take on Pacman.

The initial menu screen is a little screwed such that you can''t see anything, then have to hold & release the mouse button (might be your idea of a good interface, definitely isn''t mine ). Also it seems to be ludicrously hard, although that might just be that I''m crap at it.

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thanks for your feedback guys. actually, i really love the menu, although i will agree with you its confusing. really though, you dont have to hold down the button and then press play or anything. all you have to do is move the mouse to the left or right side of the screen, and the screen will "un-fold", and you will see the button to push. you CAN click on the screen, and it will get squished, and the buttons will be visiable. i did this because when i first put in the un-folding buttons i realized people would be like wtf? wheres the buttons? so when you click you will be like "oh there they are". you know? anyway, the i really love the menu but i udnerstand its confusing...

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