• Advertisement


This topic is now archived and is closed to further replies.

Screen height and width

This topic is 5030 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

There are many ways to do this, depending on what you''re talking about.

If you want the full screen''s height and width, use these functions:

int width = GetSystemMetrics( SM_CXSCREEN );
int height = GetSystemMetrics( SM_CYSCREEN );

For the current window''s height and width, use this:

// Declared earlier...
// HWND hWnd;

RECT rcClient;
GetClientRect( hWnd, &rcClient );
int width = rcClient.right - rcClient.left;
int height = rcClient.bottom - rcClient.top;

Hope that helps!!

Share this post

Link to post
Share on other sites
Also, since this is the DirectX forum, there''s the IDirect3D9::GetAdapterDisplayMode method; it returns other info about the mode as well, namely the refresh rate and pixel format.


Share this post

Link to post
Share on other sites

  • Advertisement