MSVC6 IDE and MinGW

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3 comments, last by psykr 20 years ago
I''m getting fed up with VC6''s horrible template support, so I want to use the MinGW compiler with its IDE (since I don''t like the Dev-C++ IDE at all). I don''t know much about debuggers, but I''m assuming that the VC6 debugger can still read the debug info produced by the MinGW compiler (maybe linker too?), so that should work pretty well. So, does anyone have any tutorial links or quick pointers on how to set it up? And no, I can''t afford VC.NET.
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*bump*
Perhaps you can make a small front-end program which calls mingw with the right parameters, based on what MSVC passed on.
Try DebugView, I know it can display D3D debug messages, may work for standard debug info too.
Maybe I wasn''t clear enough with my question; I know you can replace which compiler / linker the different IDEs use, so I''m looking to set up the VC6 IDE with MinGW. It would help if anyone had any links to translating VC6''s compilation parameters into those understandable by MinGW.

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