HELP with Strings!!

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12 comments, last by nectron101 20 years ago
Too much replies!!

Thanks anyway!
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quote:It is your first day at |name of studio omitted|, and you learn that you won't be able to use the STL, and if you even mention the <string>, you'll be forced to code with Unix's 'vi' editor. Why do we react this way?
Because you're morons.

[Edit: Because you don't grok custom allocators.]

Besides, I'm comfortable in vi. So I'll say it: "<string>".

[edited by - Oluseyi on April 16, 2004 5:28:09 AM]
Assuming your goal is to get hired at the studio, perhaps you''d do well to try to see it their way.

My thoughts? Well I prefer std::string but I have heard many people in the game industry express reservations about it. It can be misused as badly as char pointers. But really, if you can''t use char pointers effectively, you can''t use any other kind of pointer effectively and are not a good hire as a result.

I found their stance on STL to be overly cautious but that''s really irrelevant. Anyone in a junior programming job will be asked to do something they would prefer not to do, and it''s unrealistic to expect otherwise.

And I use vim daily.
std::string isnt even part of the STL.

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