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hi want to learn

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hi i want to learn how to program simple direct x things so i can start making a game. can someone show me how to program a couple basic things, i appreciate it. thanks. Carmen

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Start with any of the tutorial sites found here. Also, if you want to get into D3D, make sure you learn some graphics theory first. It will help you tremendously.

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thanks guy. hows direct x different from direct 3d. a game like counter-strike is made off direct x am i right? but in video options they give u an option for "Open GL, Direct 3D, and software mode" what are these?

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DirectX includes Direct3D as well as many other components including:
DirectAudio (DirectSound + DirectMusic)
DirectPlay
DirectShow
DirectInput
and of course Direct3D
(DirectDraw in versions 7 and less)

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wow you''re really good at this. is there a way you can tell me a little more about direct x through aim or something. I''d really appreciate it. thanks.

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First, you should learn to program before you jump into DirectX (if you have already, sorry). Direct3D is an API for 3d drawing while DirectX is a group of API''s covering everything from graphics to input to networking etc. Direct3D is one component of DirectX. For your other question, counterstrike can draw the graphics three ways: it uses DirectX, OpenGL (another 3d graphics library), or does all the 3d math itself (software mode). Hope that helped

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yeah its been helpful. actually i know a little c++. if you gave me some code i might be able to analyze it. but i won''t be able to memorize. i use visual studio.net compiler.

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You should check out the sites in the link circlesoft posted above. There are a lot of good (and free) resources available. It will take time and effort but when you have questions there is a strong community to help. Try to have specific questions and provide detail on your problem and you will usually get an answer within a day or 2.


Stay Casual,

Ken
Drunken Hyena

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