switch (key)
{
case Canvas.UP:
if (player.getVy() > -(Float.createFloat(MAX_PIXEL_RISE)))
{
// increase acceleration upward (thrust) player.setVy(Float.sub(player.getVy(), Float.createFloat(0,THRUST)));
}
// move player in Y
player.setY(Float.add(player.getY(), player.getVy()));
break;
case default:
// increase acceleration downward (gravity)
player.setVy(Float.add(player.getVy(), Float.createFloat(0,GRAVITY)));
// move player in Y
player.setY(Float.add(player.getY(), player.getVy()));
break;
}
Is default not part of J2ME?
[edited by - LazyManc on April 21, 2004 2:39:39 PM]
[edited by - LazyManc on April 21, 2004 2:44:23 PM]
[edited by - LazyManc on April 21, 2004 2:45:14 PM]
case default: ??
I'm trying to use a default case in my switch statement but I get a compile error:
illegal start of expression
case default:
^
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