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The skinned mesh animation part, and other questions?

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Hi with the skinned mesh sample in the sdk, im curious is that walking motion animation built into the .x file or what? Also I can''t find where they actually loaded the .x file. Where abouts is that. Thanks,

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I''d strongly recommend using the MultiAnimation example, instead of SkinnedMesh. Not only is the code better grouped together (CMultiAnim, CAnimInstance, CTiny is good since you''ll probably want a class for anything that''s being drawn)

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