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How to get system time in milliseconds

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I''m working on a C++/DX8 game and I''d like my animations to take a certain number of milliseconds before they move to the next frame. Unfortunately, I''m self taught and never learned how to get the time from the system in C++. If anyone could tell me how to get the system time in milliseconds and what include file it''s in I''d appreciate it.

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There''s an article covering this very topic on the front page of the site right now.


"Sneftel is correct, if rather vulgar." --Flarelocke

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