preferred file format for music in a game??

Started by
11 comments, last by graveyard filla 19 years, 11 months ago
i vote for Ogg Vorbis. Besides being open souce and patent-free, it''s slightly smaller and slightly better than MP3 formats.

However, it should be noted that the biggest advantage it has over MP3 is in the low bitrate areas. At the normal rate that most people listen to music with, it''s not much difference. at low bitrates, i''s noticably better quality for the same space.

Advertisement
Ogg Vorbis definitly. You can use Vorbis easily with OpenAL too. I recommend both of them. They make cross platform development much easier.
I would vote not to change them (MP3 is already widely accepted), if you really want to you should try Ogg Vorbis as others have sugested.

Not real familiar with sound but I recently got a free program called "Audicity" (Google will help you find it) that can read/write .wav .mp3 and .ogg files. You may want to have a look at it, perhaps it may be a little smarter in converting the .mp3''s. I dunno much about it though, as I said; perhaps it wouldn''t help much.
There MY 1s and 0s, I'll do whatever I want to them...

This topic is closed to new replies.

Advertisement