Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


generate lightmap without modifying uv-coords

This topic is 5304 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hello, maybe someone else asked same question there, but i didn''t found it. I have 3d mesh with uv-coordinates, and i would like to generate lightmap without midifying uv-coords (so no automatic uv generating). i''m using maya, but it''s not nesessary to do it in maya. any sugestions? please thanx a lot lesni_bleble

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!