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generate lightmap without modifying uv-coords

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hello, maybe someone else asked same question there, but i didn''t found it. I have 3d mesh with uv-coordinates, and i would like to generate lightmap without midifying uv-coords (so no automatic uv generating). i''m using maya, but it''s not nesessary to do it in maya. any sugestions? please thanx a lot lesni_bleble

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