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I saw an interesting special on cyber warfare last night on PBS. It got me thinking about the fact that this subject really hasn''t gotten much attention in games. I know there''ve been a few games based on hacking, anti-hacking, virus defense, and so on, but I''m curious if you guys have had any thoughts on designing a really exciting cyber-warfare game.

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You''ll have to define the term for those of us who haven''t seen the special. Are you talking about using computers as weapons, like sending virii and messing up the enemy''s information systems, or are you talking about espionage, or are you talking about AI pilots and Terminators?

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