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edwinnie

FPS counter always 59-60fps???

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hihi i having been wondering for quite sometime why my fps counter, is like always at 59-60fps. Is it due to the monitor''s refresh rate? I also noticed that some graphics applications have their fps at > 100 and more, so wonder if there is anything i should do to attain this measurement instead. thx! Edwinz

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Disable vertical sync of the monitor when measuring framerates.



Kami no Itte ga ore ni zettai naru!

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Change the .PresentationInterval of your D3DPRESENT_PARAMETERS from D3DPRESENT_INTERVAL_DEFAULT to D3DPRESENT_INTERVAL_IMMEDIATE;

Although I don''t see why you''d want to. There''s no reason to run anything over 60 FPS apart from maybe to get an idea of how much processor time you are actually using.

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