Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


isoj2me: a J2ME Isometric Engine

This topic is 5304 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Our new project: "An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters." More information in the sourceforge.net project page (where you'll find source code of the first VERY alpha version) On the internal forum or on our group web site (there are screenshots...). Waiting for comments. Ciao, dw [edited by - dw on May 9, 2004 1:54:38 PM] [edited by - dw on May 9, 2004 1:55:25 PM] [edited by - dw on May 9, 2004 1:57:16 PM]

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!